A MODEL OF SMART ENVIRONMENT FOR E-LEARNING BASED ON CROWDSOURCING
DOI:
https://doi.org/10.37886/Ključne besede:
smart environment, internet of things, crowdsourcingPovzetek
This paper deals with the application of the concepts of Internet of Things and its application in creating smart environments. The specific goal is to design a smart environment for enhancing the teaching and learning processes at universities. The environment should integrate adequate concepts of smart buildings and smart classrooms with e-learning systems, in order to provide students with advanced e-learning services and services that improve the overall quality of students' experience. In addition, the model is based on the concept of crowdsourcing, where students actively participate in gathering the information, designing and implementing the e-services. Finally, the paper describes a prototype of the designed smart environment implemented at the Department for e-Business, at University of Belgrade.
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